Creators:

Kaho Abe
(Eyebeam fellow)
Kaho Abe is a designer interested in improving social and personal experiences through the use of technology, fashion and games.
www.kahoabe.net

Lina Fenequito
Lina Fenequito is founder and principle at Good World Media, a new media
solutions and interactive design company in Brooklyn, NY. goodworldmedia.com/
swap-o-matic.com/

Music created and performed by Ray Mancini and Sergey Popovich of "Goodswan".
www.goodswanmusic.com

Demo Videos


Another Mary Mack 5000 movie! from Kaho A on Vimeo.


Mary Mack 5000 Intro Movie from Kaho A on Vimeo.

Mary Mack 5000 is a fast-paced, competitive, technologically enhanced twist on the classic schoolyard hand clapping game. Strap on your special MM5000 gloves and show off your speed, accuracy, and style!

Background

These days, most games are played on computers and consoles, often alone or with people online. Mary Mack 5000 is an event game designed to encourage face-to-face interaction between the players. With the use of gloves with conductive contact sensors, a vest with additional contact sensors, the Arduino, Flash, laptop and projector, we hope that people will be able to enjoy themselves both by playing as well as by watching the game.

We have reintroduced what is a little girl's game that challenges rhythm, speed and timing, as a hyper, metal-rocker game. No, it is not just your little sister's game anymore!

The Game

One team plays at a time, and each team consists of 2 players facing each other clapping. There are 3 songs, 1 song per level, which become increasingly more challenging when cleared. The score is based on the accuracy and the timing of the claps using conductive contact sensors on gloves with additional sensors for the shoulders and thighs on a vest. Once a level is finished, a score will be presented with the opportunity to move on to the next level if the score is good enough.

The Technology

Mary Mack 5000 consists of 4 gloves with conductive pads, each with an unique voltage ID. For example, Player 1's right hand glove is about 1V, left hand 2V, Player 2's right hand 3V and left hand 4V.* Each glove at a time takes a turn switching extremely fast between sending its unique voltage ID and reading voltage, then sending the voltage ID again. When contact is made, the Arduino microcontroller knows immediately which glove came in contact with which glove or pad. The Arduino cleans up the information and sends it to the Flash software on the computer. Flash then parses the message and compares it to a master XML sheet with a list of timestamps and correct clapping combos. Meanwhile Flash is also playing the music and presenting the correct claps as visual aid. Finally, calculating in some error, Flash then tallies a score. Game information is conveniently projected on a wall, for both players and spectators to watch. The Arduino microcontroller code for MM5000 has been released to the public and can be found here.

* Not actual voltage values used in game. See released Arduino code for actual voltage levels used.

Screenshots

More Videos...

Mary Mack 5000 at Weekender Festival July 10, 2010 from Kaho A on Vimeo.

Mary Mack 5000 at Eyebeam Open Studios Spring 2010 [stills] from Kaho A on Vimeo.

Contact Us!

info [at] marymack5000
[dot] com


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Development Notes:

Find the latest news and notes documented here!


Events

What: Digitized Clapping Game Workshop
When: Saturday, April 27, 2013 at 04:30 PM EDT
Where: Different Games Conference, NYC

What: Hit Me! & Ninja Shadow Warrior at Experimental Gameplay Workshop
When: Friday, March 29, 2013 at 02:30 PM EDT
Where: Game Developer's Conference, San Francisco

What: Don't Wake the Bear at Sony Playstation Booth
When: Friday, March 29, 2013 at 10:30 AM EDT
Where: Game Developer's Conference, San Francisco

What: Developing Physical Games - Panel Talk @ Indiecade East
When: Sunday, February 17, 2013 at 06:00 PM EST
Where: Museum of the Moving Image, NYC

What: Hit Me! @Indiecade East, Night Games
When: Saturday, February 16, 2013 at 07:00 PM EST
Where: Museum of the Moving Image, NYC

What: Gaming Beyond Screens at TAG at Concordia University
When: Saturday, February 9, 2013 at 03:00 PM EST
Where: Montreal, Canada

What: Artist Showcase Talk
When: Saturday, January 19, 2013 at 04:00 PM EST
Where: Eyebeam Art & Tech Center (540 W 21st Street, NYC)

What: Ninja Shadow Warrior Demo
When: Saturday, January 12, 2013 at 12:00 PM EST
Where: Museum of Moving Image

What: Playable Fashion Weekend Workshop for Teens (14-18)
When: Saturday, January 5, 2013 at 10:00 AM EST
Where: Eyebeam Art & Tech Center (540 W 21st Street, NYC)

What: Hit Me! @Playful Arts Festival
When: Saturday, December 15, 2012 at 10:00 PM EST
Where: Den Bosch, Netherlands

What: MozFest 2012: The Art of the One Button Cardboard Arcade
When: Saturday, November 10, 2012 at 10:00 AM EST
Where: Ravensbourne 6 Penrose Way, London

What: Hit Me! @ Indiecade (Finalist)
When: Saturday, October 27, 2012 at 10:00 AM EDT
Where: Indiecade, Culver City, CA

What: HEY GIRL [GAMER] Panel at Et Cetera 2012
When: Saturday, September 22, 2012 at 04:00 PM EDT
Where: Public Assembly, 70 N6th Street, Brooklyn, NY

What: Ninja Shadow Warrior @ BAM
When: Saturday, September 22, 2012 at 12:00 PM EDT
Where: Babycastles @ BAM FIsher Block Party

What: MAD FUN FESTIVAL with Keita Takahashi & Babycastles
When: Friday, August 24, 2012 at 07:00 PM EDT
Where: Museum of Art & Design

What: Jean-Claude Van Jam!! [Hosting Game Jam]
When: Friday, August 17, 2012 at 07:00 PM EDT
Where: Eyebeam Art & Tech Center, 540 W 21st ST, NYC

What: Hit Me! at Play Publik Festival
When: Friday, August 10, 2012 at 07:00 PM EDT
Where: Berlin, Germany

What: Ninja Shadow Warrior @ Joue le Jeu, La Gaite Lyrique
When: Thursday, June 21, 2012 at 12:00 AM EDT
Where: La Gaite Lyrique, Paris, France -- until August 12, 2012

What: Hit Me! @ La Gaite Lyrique, Opening
When: Wednesday, June 20, 2012 at 06:00 PM EDT
Where: La Gaite Lyrique, Paris, France

What: Hit Me! & Ninja Shadow Warrior @World Science Festival
When: Saturday, June 2, 2012 at 12:00 PM EDT
Where: MetroTech Center, Brooklyn, NY

What: Indie Tech Talk with Kaho Abe
When: Wednesday, May 9, 2012 at 07:00 PM EDT
Where: NYU-Poly Game Innovation Lab, 5 MetroTech Center, Brooklyn, NY

What: SXSW Panel: Participatory Design at Eyebeam
When: Monday, March 12, 2012 at 11:00 AM EDT
Where: Sheraton Austin

What: Hit Me! @ QWOP THE SCREEN
When: Wednesday, September 7, 2011 at 06:00 PM EDT
Where: Future Babycastles 285 Kent Ave Williamsburg, NY

What: MM5000 @ Festival of Ideas for the New City
When: Saturday, May 7, 2011 at 11:00 AM EDT
Where: Stanton & Chrystie at Lower East Side NYC

What: Hit Me! 2011 at Eyebeam
When: Saturday, April 9, 2011 at 09:00 PM EDT
Where: Eyebeam 540 W 21st Street (between 10&11th aves)